AN experiment - Shape Shift
I used a loop to modify the vertex location of a cube mesh using the Animation Node Addon for blender
you can download the blend file here
AN experiment - force field curl clusters
For this animation I used a particle system influenced by a curl field and used the animation nodes cluster template to create the network connections
you can download the blend file here
AN experiment - Building Blocks
Since I haven't used the Animation nodes addon for a while, I started some new Animation Node experiments series - this time building blocks along a beziƩr-curve
you can download the blend file here
animation nodes knot
I haven't used the animation nodes addon in a while - so I dug it up and created a new animation with it. It took me a while to get it running on my box due to python installation absurdities but I finally got an 1.6 up and running in my blender 2.78 installation. For this animation I used an empty list of vectors and filled it with random vectors generated by a vector-wiggle-node. I then used these vectors to create curves. Since I wanted to create a knot I used a second loop that creates several of these splines and adds them into a spline list. This spline-list is then added to a new object and rendered.
you can download the blend file here
flow field mesh
For this experiment I used the turbulence forcefield with the flow parameter set to 2.0 to influence a set of particles using an emission shader to make them glow. I also used the "Mesh from Particles" template of the animation node addon to create the network.
In the compositor I used a defocus node to create the depth of field effect and a very slight lens distortion to add the dispersion color distortion at the edges of the image.
you can download the blend file here
animation node cube cluster
For this experiment I morphed a cluster of random locations into the mesh of a cube using the animation node addon for blender. The mesh of the cube is then turned into a group of splines using the "find close vertices node" and the "Splines from Edges" node.
you can download the blend file here
animation node network
For this animation I used the cluster from particle template of the animation node addon
you can download the blend file here
animation node boxes
For this animation i animated the instance count parameter of an object-instance node in the animation node addon for blender
you can download the blend file here
animation node rotation
For this animation I played with the rotation-wiggle node of the AN-addon in blender. To fade the wiggling rotation in and out I used an animation rotation node and a delay
you can download the blend file here
animation node bubbles
For this animation I used the AN-Addon vector wiggle node to animate a bunch of bubbles. The material is a combination of a transparent- and an emission-shader controlled by a fresnel-input node
you can download the blend file here